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java.lang.Object SimpleTurtle Turtle Agent
public class Agent
Class that represents a general Agent. We are designing to offer more flexibility than one might expect to use.
Field Summary | |
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static int |
MAX_SPEED
class constant for top speed (max num steps can move in a timestep) |
static double |
PROB_OF_STAY
class constant for probability of NOT turning |
protected static Random |
randNumGen
random number generator - protected allows direct access by children |
Constructor Summary | |
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Agent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y, a model display to draw it on, and the simulation |
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Agent(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original position will be randomly assigned) and the simulation |
Method Summary | |
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void |
act()
Method to act during a time step. |
void |
act(int t)
act() with a timestep |
int |
countInRange(double range,
LinkedList list)
Method to count the number of agents within the range that are on the given list |
void |
die()
Method that handles when an Agent dies |
Agent |
getClosest(double distance,
LinkedList list)
Method to get the closest agent within the passed distance to this agent but NOT this agent. |
Picture |
getPicture()
Method to get the picture |
Simulation |
getSimulation()
Method to get the simulation |
int |
getSpeed()
Method to get the speed |
void |
init(Simulation thisSim)
Method to initialize the new agent object |
void |
setPicture(Picture pict)
Method to set the picture |
void |
setSpeed(int velocity)
Method to set the speed |
Methods inherited from class SimpleTurtle |
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backward, backward, clearPath, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getHeight, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getShellColor, getShowInfo, getWidth, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setHeight, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setShellColor, setShowInfo, setVisible, setWidth, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final double PROB_OF_STAY
public static final int MAX_SPEED
protected static Random randNumGen
Constructor Detail |
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public Agent(ModelDisplay modelDisplayer, Simulation thisSim)
modelDisplayer
- thing that displays the modelthisSim
- my simulationpublic Agent(int x, int y, ModelDisplay modelDisplayer, Simulation thisSim)
x
- the starting x positiony
- the starting y positionmodelDisplayer
- the thing that displays the modelthisSim
- my simulationMethod Detail |
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public Picture getPicture()
getPicture
in class SimpleTurtle
public void setPicture(Picture pict)
setPicture
in class SimpleTurtle
pict
- the picture to usepublic void setSpeed(int velocity)
velocity
- the new speed to usepublic int getSpeed()
public Simulation getSimulation()
public void init(Simulation thisSim)
thisSim
- the simulationpublic void die()
public Agent getClosest(double distance, LinkedList list)
distance
- the distance to look withinlist
- the list of agents to look at
public int countInRange(double range, LinkedList list)
range
- the number of steps within which to consider agentslist
- of agents to consider
public void act(int t)
t
- the timesteppublic void act()
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