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java.lang.ObjectSimpleTurtle
Turtle
Agent
public class Agent
Class that represents a general Agent. We are designing to offer more flexibility than one might expect to use.
| Field Summary | |
|---|---|
static int |
MAX_SPEED
class constant for top speed (max num steps can move in a timestep) |
static double |
PROB_OF_STAY
class constant for probability of NOT turning |
protected static Random |
randNumGen
random number generator - protected allows direct access by children |
| Constructor Summary | |
|---|---|
Agent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y, a model display to draw it on, and the simulation |
|
Agent(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original position will be randomly assigned) and the simulation |
|
| Method Summary | |
|---|---|
void |
act()
Method to act during a time step. |
void |
act(int t)
act() with a timestep |
int |
countInRange(double range,
LinkedList list)
Method to count the number of agents within the range that are on the given list |
void |
die()
Method that handles when an Agent dies |
Agent |
getClosest(double distance,
LinkedList list)
Method to get the closest agent within the passed distance to this agent but NOT this agent. |
Picture |
getPicture()
Method to get the picture |
Simulation |
getSimulation()
Method to get the simulation |
int |
getSpeed()
Method to get the speed |
void |
init(Simulation thisSim)
Method to initialize the new agent object |
void |
setPicture(Picture pict)
Method to set the picture |
void |
setSpeed(int velocity)
Method to set the speed |
| Methods inherited from class SimpleTurtle |
|---|
backward, backward, clearPath, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getHeight, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getShellColor, getShowInfo, getWidth, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setHeight, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setShellColor, setShowInfo, setVisible, setWidth, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final double PROB_OF_STAY
public static final int MAX_SPEED
protected static Random randNumGen
| Constructor Detail |
|---|
public Agent(ModelDisplay modelDisplayer,
Simulation thisSim)
modelDisplayer - thing that displays the modelthisSim - my simulation
public Agent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
x - the starting x positiony - the starting y positionmodelDisplayer - the thing that displays the modelthisSim - my simulation| Method Detail |
|---|
public Picture getPicture()
getPicture in class SimpleTurtlepublic void setPicture(Picture pict)
setPicture in class SimpleTurtlepict - the picture to usepublic void setSpeed(int velocity)
velocity - the new speed to usepublic int getSpeed()
public Simulation getSimulation()
public void init(Simulation thisSim)
thisSim - the simulationpublic void die()
public Agent getClosest(double distance,
LinkedList list)
distance - the distance to look withinlist - the list of agents to look at
public int countInRange(double range,
LinkedList list)
range - the number of steps within which to consider agentslist - of agents to consider
public void act(int t)
t - the timesteppublic void act()
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