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java.lang.Object SimpleTurtle Turtle Agent WolfAgent
public class WolfAgent
WolfAgent -- Wolf as a subclass of Agent
Field Summary | |
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static double |
ATTACK_RANGE
class constant for the attack range |
static double |
SMELL_RANGE
class constant for how far a wolf can smell |
Fields inherited from class Agent |
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MAX_SPEED, PROB_OF_STAY, randNumGen |
Constructor Summary | |
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WolfAgent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y, a model display to draw it on, and the simulation |
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WolfAgent(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original position will be randomly assigned) and the simulation |
Method Summary | |
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void |
act()
Chase and eat the deer |
static LinkedList<WolfAgent> |
getWolves()
Get the linked list of Wolf Agent |
void |
init(Simulation thisSim)
Initialize, by adding to Wolf list |
Methods inherited from class Agent |
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act, countInRange, die, getClosest, getPicture, getSimulation, getSpeed, setPicture, setSpeed |
Methods inherited from class SimpleTurtle |
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backward, backward, clearPath, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getHeight, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getShellColor, getShowInfo, getWidth, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setHeight, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setShellColor, setShowInfo, setVisible, setWidth, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final double SMELL_RANGE
public static final double ATTACK_RANGE
Constructor Detail |
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public WolfAgent(ModelDisplay modelDisplayer, Simulation thisSim)
modelDisplayer
- thing that displays the modelthisSim
- my simulationpublic WolfAgent(int x, int y, ModelDisplay modelDisplayer, Simulation thisSim)
x
- the starting x positiony
- the starting y positionmodelDisplayer
- the thing that displays the modelthisSim
- my simulationMethod Detail |
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public static LinkedList<WolfAgent> getWolves()
public void init(Simulation thisSim)
init
in class Agent
thisSim
- the simulationpublic void act()
act
in class Agent
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