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osgView::Entity Class Reference

stores path in the scene graph with this object. Used by the SpaceManager.

Inherited by osgView::Hull, and osgView::Label.


Public Member Functions

void setNodePath (const osg::NodePath &path)
 store the NodePath

osg::NodePath & getNodePath (void)
 return the NodePath

const osg::NodePath & getNodePath (void) const
 return the const NodePath

void setChildID (int child)
 store the ChildID

const int getChildID (void)
 return the ChildID

void setName (const std::string &name)
 store the Name associated to the object in the scene graph

const std::string & getName (void)
 return the name associated to the object in the scene graph

virtual void setGeode (osg::Geode *geode)
 sets the geode

virtual osg::Geode * getGeode (void)
 Provides a Geode that represents this entity.

void setVisible (bool val)
bool isVisible (void)

Static Protected Attributes

const int ELLIPSE_PTS = 20


The documentation for this class was generated from the following files:
Generated on Wed Nov 17 12:22:39 2004 for osgAR by doxygen 1.3.7