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osgExtension::HUD Class Reference

MOVED TO NAMESPACE osgView. More...


Public Member Functions

void setRoot (osg::Group *root)
 Specify the root so that HUD can be added to it.

void setProjection (const osg::Matrix &matrix)
 Set the projection to the given matrix.

osg::Projection * getProjection ()
 Return the projection matrix being used.

bool addChild (osg::Node *node)
 Add a child.

bool setChild (unsigned int pos, osg::Node *node)
 Set child at the specified position to the passed value.

bool removeChild (osg::Node *node)
 Remove child.

bool removeChild (unsigned int pos, unsigned int numChildrenToRemove)
 Remove a set of children starting a position pos.

unsigned int getNumChildren ()
 Return the number of children.


Detailed Description

HUD creates a Ortho projection and a transform matrix that is attached to the screen.


The documentation for this class was generated from the following file:
Generated on Wed Nov 17 12:22:38 2004 for osgAR by doxygen 1.3.7