The role of culture in user interface design
I became interested in this topic when I was on leave at the University
of Rome and Siemens in Europe during the 1994-95 academic year. I have
been collaborating with my Italian colleagues on research papers (see below)
since then. This last year, I succeeded in getting funding for this research
focus from the National Institute of Standards and Technology, with the
promise of more funding to come in 1998. When I came back from Europe,
I gave a seminar on this topic during the Fall of 1996 which helped create
interest here among students. I have now two M.S. in HCI students working
with me on the cultural usability research.
The objective of the research program is to explore and gain an understanding
of how cultural influences lead to variations in peoples' behaviors and
practices, and how such variations should be considered in designing interactions
with computing artifacts.
With the emergence of user-centered design and more recent HCI initiatives
in the development of interaction design , the Pandora's box of "culture"
is moving from the borders of HCI to the forefront. It is becoming increasingly
clear that the area of cultural computing should be addressed seriously
by the field of Computing. The majority of all software is marketed and
used outside the US, generally in countries other than where it is developed
and produced. Creating or retrofitting software for other countries requires
attention to technical detail that goes beyond mere translation. It also
requires an understanding of the unique software design and adaptation
methods usually lumped under the term, Internationalization.
In our research, we are exploring cross-cultural design constraints
and how these would impact interface design methodology and content. This
was the topic of the paper given at the CQS'97 conference in Rome, Itlay.
We consider the impact of such cross cultural differences as format, symbols/icons,
color, flow, text, script, habits, communication behavior, locus of control,
time perception, etc. on design and presentation.
We are currently exploring the cross-cultural differences as they relate
to the topics below, then consider the implications of identified differences
for designing HCI:
1. Non-verbal behavior/communication, gesture/facial interactions
2. Thought patterns, recall, connotation and categorization
3. Color, color naming, color preference
4. Geometry, depth perception, style
5. Icons, pictures, symbols
6. Visualization/verbalization
7. Individual differences
8. Language/scripts/writing systems/reading habits
9. National formats/standards
10. Learning/information search
Following are abstracts describing two on-going projects on Cultural Usability:
Culturability: The Merging
of Culture and Usability
Reference Paper by Barber and Badre, 1998
The Cultural Context
of Web Genres: Content vs. Style
Reference paper by Badre and Laskowski, 2001
What follows are some of the fruits of this work:
A. Badre "Usability and the New Media," CQS'98 conference
proceedings, Rome, Italy, April, 1997.
W. Barber and A. Badre, "Culturability: The Merging of Culture and Usability",
Proceedings of the 4TH CONFERENCE ON HUMAN FACTORS AND THE WEB, June, 1998.
A. Badre and S. Laskowski, "The Cultural Context of Web Genres: Content vs.
Style", submitted to Human Factors and the Web, 2001.
Contact information:
Albert N. Badre
Graphics, Visualization & Usability Center
College of Computing
801 Atlantic Drive
Georgia Institute of Technology
Atlanta, GA 30332-0280
U.S.A.
Phone: 404 894-2598
E-mail :
albert.badre@cc.gatech.edu
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