Professor, College of Computing
Coordinator, Human-Computer Interaction
Program, GVU Center
Culturability: The Merging of Culture and Usability
Reference Paper by Barber and Badre, 1998
The electronic environment of the World Wide Web evolves daily,
increasing the likelihood of international participants and transactions.
With this in mind, the current focus of our research seeks to address
three interrelated questions: 1) Are there design elements which can be
identified as culturally specific? 2) Are there design elements which can
be identified as genre specific? 3) What, if any, relationship exists
between culture and genre as reflected in WEB design? As a consequence
of current international WWW users and in anticipation of potential
users, usability takes on an immediate and relevant cultural context. To
identify localization elements and generalize them to "cultural markers"
that are specific to a given culture, and/or perhaps influenced by genre,
we are performing a systematic usability inspection of several hundred
Web sites originating in different countries and languages. Cultural
markers are those elements that are most prevalent, and possibly
preferred within a particular cultural group. Ultimately, we argue,
cultural markers can directly impact user performance, hence the
merging of culture and usability.
The evolution of the World Wide Web as a medium for international
communication, participation, and transaction serves as both reminder
and stimulant when considering interface design for a multi-cultured
environment. Although this relatively new medium is touted as "World
Wide" and "Global", it remains localized due to design and cultural
constraints, which can and will be overcome. Basic tenets of usability,
including learnability, efficiency, and satisfaction combined with a basic
component of HCI and detailed audience analysis, take on a larger meaning
when designing for an international market. What becomes clear is that
one medium does not equate with one interface. Instead, the interface
design, interactivity, and content reflect a cultural sensitivity and
understanding of the targeted audience; indeed, the Global Interface is
culturally dimensional and capable of rapid change. Part I of our
research, discussed here, encompasses a large population of sites,
categorized by country of origin, language, and genre and generates a list
of cultural markers, which may prove to distinguish cultural/genre
specific design elements. Creating or retrofitting software for other
specific design elements. Creating or retrofitting software for other
countries requires attention to technical detail that goes beyond mere
translation. For example, how pictorial information is presented and
organized for scanning on a display can be related to the script direction
of the user's first language. The basic premise behind the research
outlined here is simple: No longer can issues of culture and usability
remain separate in design for the World Wide Web. Cultural preferences
and biases (i.e. colors, text vs. graphics, spatial orientation, among
many others) impact what is deemed "user friendly"; thus, usability
issues must take on a cultural context. Indeed, the software industry is
beginning to recognize the need to design for the international interface
(Kano, N. 1995; Nielson, J. 1996). What is needed to implement a truly
Global Interface are guidelines that are capable of capturing the nuances
of cultures around the world, rendering an interface that allows the
targeted audience to "feel at home", without sacrificing the creative and
artistic aspects of design that make the WWW an interesting place to
explore. However, a Global Interface does not mean one interface. A
clarification of terms contained in this paper and how we use them to
discuss both our goals and our findings is listed below.
The Cultural Context of Web Genres: Content vs. Style
Reference Paper by Badre and Laskowski, 2001
The goal of this research is to focus on understanding the relationship between the
genre context and the user culture. Designers of web sites draw on culturally
established brick and mortar practices to decide what should constitute the style
and content of their sites. For example, news site pages incorporate many of the
organization features of newspapers. Tourism sites often look like travel
brochures. Shopping sites incorporate many of the features of a store, such as
aisles and shopping carts. News, shopping, entertainment, and information sites
are each a genre that can be identified and distinguished from the others in the
content they provide to their intended audience. Some are informative, some
serve to sell products, others exist strictly for entertainment. But we contend that
in addition to content, and perhaps more vital than content, each genre has its
unique, culturally established presentation style that defines and distinguishes
the genre. It is possible that for users to "feel" comfortable with the content of a
web site, and to find the site easy to use, they need to recognize the culturally
established styles to which they are accustomed.
The question I explore here is whether what is culturally established for a given
genre in the brick and mortar world applies equally on the World Wide Web.
Can we effectively use the styles of one genre to design the site of another
genre? Are we wedded to the culturally established attributes and practices of
people in the real world when designing for the Web? We conducted two
studies. In one we investigated the relationship between the web visitor's goal
and the style of interaction for a given genre. In the second study, we compared
users' preformance and preference for shopping vs. news genre sites. We found
significant interactions for both goals and styles of the same genre as well as
between different genres and cultures.
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