Research Agenda
Year: 2005-06
Mentor: Jose Zagal
Scholars: Jenelle Walker, Crystal Wrenn
Date Submitted: Nov. 11, 2005
Research Area:
Proposed Research Tasks:
We will be
expanding on previous research by Rick and Hsi on the possibilities of
learning collaboration through the use of collaborative games. In a prior
study, they identified particular characteristics a collaborative game
should have to help people overcome the “competitive mindset” and tested
these with a game called “Lord of the Rings” by Reiner Knizia. They found
that people can overcome the competitive mindset and learn collaborative
skills when playing collaborative games that have a set of certain
characteristics. We will conduct a similar study using a new game, “Shadows
Over Camelot”. This collaborative game has very similar characteristics to
the “Lord of the Rings” with a twist: one of the players may be a traitor.
We feel that Shadows Over Camelot better simulates a real-world
collaborative environment where trust is not always a given. Through this
study, we will attempt to explore how particular
game mechanics affect the nature of collaborative practices.
We will
research issues of collaboration and trust, as well as game design and the
competitive mindset which is brought up in the research we are expanding. We
plan to observe, volunteers play “Shadows Over Camelot” and analyze the
events that transpire. We will then use the data we collect to decide if and
how the unusual game mechanic disrupts or enhances the ability to learn
collaboration. Before we conduct the study, we must attain IRB approval
(certification is complete at this time).
Previous Research:
Zagal, J.P., Rick, J. and
Hsi, I. (In Press). Collaborative games: Lessons
learned from boardgames. Simulation & Gaming, to appear.
Rick, J. and Hsi, I. (Under Review) We shall be hobbits: Learning to succeed
through collaboration in a game context. The Journal of the Learning
Sciences
Timeline:
Nov: IRB certification (complete)
Nov-Dec: Prepare and submit IRB protocol for approval
Nov-Jan: Review Background Literature; Research topics
include:
Jan: Game analysis, preliminary game tests, and
recruitment of study participants.
Feb: Perform study (observed game play by volunteers)
Feb-Mar: Analyze data; compile data into report (may
extend into the beginning of Apr)
Apr: Poster presentation