AntiGravity(me) | DART_Physics::ActorPhysicsProperties | |
ApplyForce(me, forcevector) | DART_Physics::ActorPhysicsProperties | |
ApplyImpulse(me, impvector) | DART_Physics::ActorPhysicsProperties | |
beginSprite(me) | DART_Physics::ActorPhysicsProperties | |
collisionHandler(me, collisionDetails) | DART_Physics::ActorPhysicsProperties | |
DisableCollision(me) | DART_Physics::ActorPhysicsProperties | |
EnableCollision(me) | DART_Physics::ActorPhysicsProperties | |
enterFrame() | DART_Physics::ActorPhysicsProperties | |
getPropertyDescriptionList(, ascript) | DART_Physics::ActorPhysicsProperties | |
MakeCollisionCue(me, myparams) | DART_Physics::ActorPhysicsProperties | |
MakeFixed(me, whichactor) | DART_Physics::ActorPhysicsProperties | |
MakeMovable() | DART_Physics::ActorPhysicsProperties | |
MakePinned(me) | DART_Physics::ActorPhysicsProperties | |
MakeUnpinned(me) | DART_Physics::ActorPhysicsProperties | |
pCollision | DART_Physics::ActorPhysicsProperties | [private] |
pFriction | DART_Physics::ActorPhysicsProperties | [private] |
pMass | DART_Physics::ActorPhysicsProperties | [private] |
pObjectType | DART_Physics::ActorPhysicsProperties | [private] |
pPinned | DART_Physics::ActorPhysicsProperties | [private] |
pRestitution | DART_Physics::ActorPhysicsProperties | [private] |
rigid_body | DART_Physics::ActorPhysicsProperties | [private] |
rigid_body_list | DART_Physics::ActorPhysicsProperties | [private] |
ShootingPower | DART_Physics::ActorPhysicsProperties | |