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java.lang.ObjectSimpleSound
Sound
public class Sound
Class that represents a sound. This class is used by the students to extend the capabilities of SimpleSound.
| Field Summary |
|---|
| Fields inherited from class SimpleSound |
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MAX_NEG, MAX_POS |
| Constructor Summary | |
|---|---|
Sound(int numSamples)
Constructor that takes the number of samples that this sound will have Default sampling rate is 22050 samples per second |
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Sound(Sound copySound)
Constructor that makes a copy of the passed sound |
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Sound(java.lang.String fileName)
Constructor that takes a file name |
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| Method Summary | |
|---|---|
Sound |
append(Sound appendSound)
Return this sound appended with the input sound |
void |
delete(int start,
int end)
Delete from start to end in this sound |
void |
increaseVolume(double factor)
Increase the volume of a sound |
void |
insertAfter(Sound inSound,
int start)
Insert the input Sound after the specified start Modifies the given sound |
Sound |
mix(Sound mixIn,
double ratio)
Mix the input sound with this sound, with percent ratio of input. |
Sound |
portion(int start,
int end)
Return part of a sound |
Sound |
reverse()
Method to reverse a sound. |
Sound |
scale(double factor)
Scale up or down a sound by the given factor (1.0 returns the same, 2.0 doubles the length, and 0.5 halves the length) |
java.lang.String |
toString()
Method to return the string representation of this sound |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Sound(java.lang.String fileName)
fileName - the name of the file to read the sound frompublic Sound(int numSamples)
numSamples - the number of samples desiredpublic Sound(Sound copySound)
copySound - the sound to copy| Method Detail |
|---|
public java.lang.String toString()
toString in class SimpleSoundpublic void increaseVolume(double factor)
public Sound reverse()
public Sound append(Sound appendSound)
appendSound - sound to append to this
public Sound mix(Sound mixIn,
double ratio)
mixIn - sound to mix inratio - how much of input mixIn to mix inpublic Sound scale(double factor)
factor - ratio to increase or decrease
public void insertAfter(Sound inSound,
int start)
inSound - Sound to insertstart - index where to start inserting the new sound
public void delete(int start,
int end)
start - where to start deletionend - where to stop deletion
public Sound portion(int start,
int end)
start - where to start returningend - where to end returning
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