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java.lang.ObjectSimpleTurtle
Turtle
Agent
DEAgent
public class DEAgent
DEAgent - an agent in a Discrete Event simulation A DEAgent doesn't act(). A DEAgent adds events to the queue, and requests resources.
| Field Summary |
|---|
| Fields inherited from class Agent |
|---|
MAX_SPEED, PROB_OF_STAY, randNumGen |
| Constructor Summary | |
|---|---|
DEAgent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y, and a model display to draw it on, and the simulation |
|
DEAgent(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original position will be randomly assigned) and the simulation |
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| Method Summary | |
|---|---|
void |
init(Simulation thisSim)
Method to initialize the discrete event agent |
boolean |
isBlocked()
Method to check if we are blocked? |
boolean |
isReady(Resource res)
Method to check if we ready to be unlocked? return true if ready else false |
void |
processEvent(int message)
Process an event. |
void |
unblocked(Resource resource)
I've been unblocked! |
double |
validTime(double delay)
Method to return the current simulation time if the passed delay is negative or the time + the passed delay |
void |
waitFor(Resource resource)
Block myself for the input resource |
| Methods inherited from class Agent |
|---|
act, act, countInRange, die, getClosest, getPicture, getSimulation, getSpeed, setPicture, setSpeed |
| Methods inherited from class SimpleTurtle |
|---|
backward, backward, clearPath, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getHeight, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getShellColor, getShowInfo, getWidth, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setHeight, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setShellColor, setShowInfo, setVisible, setWidth, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public DEAgent(ModelDisplay modelDisplayer,
Simulation thisSim)
modelDisplayer - thing that displays the modelthisSim - my simulation
public DEAgent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
x - the starting x positiony - the starting y positionmodelDisplayer - the thing that displays the modelthisSim - my simulation| Method Detail |
|---|
public void init(Simulation thisSim)
init in class AgentthisSim - the simulationpublic boolean isBlocked()
public boolean isReady(Resource res)
public double validTime(double delay)
delay - the amount of time for the delay
public void waitFor(Resource resource)
resource - the desired resourcepublic void unblocked(Resource resource)
resource - the desired resourcepublic void processEvent(int message)
message - the message to process
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