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java.lang.ObjectSimpleTurtle
Turtle
Agent
DEAgent
Truck
public class Truck
Truck -- delivers product from the Factory to the Warehouse.
| Field Summary | |
|---|---|
static int |
FACTORY_ARRIVE
an arrive at factory event |
static int |
WAREHOUSE_ARRIVE
an arrive at warehouse event |
| Fields inherited from class Agent |
|---|
MAX_SPEED, PROB_OF_STAY, randNumGen |
| Constructor Summary | |
|---|---|
Truck(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y, a model display to draw it on, and a simulation |
|
Truck(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original position will be randomly assigned) and a simulation |
|
| Method Summary | |
|---|---|
void |
init(Simulation thisSim)
Set up the truck Start out at the factory |
int |
newLoad()
A method to create a new load. |
void |
processEvent(int message)
Process an event. |
double |
tripTime()
Calculate and return the total trip time |
| Methods inherited from class DEAgent |
|---|
isBlocked, isReady, unblocked, validTime, waitFor |
| Methods inherited from class Agent |
|---|
act, act, countInRange, die, getClosest, getPicture, getSimulation, getSpeed, setPicture, setSpeed |
| Methods inherited from class SimpleTurtle |
|---|
backward, backward, clearPath, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getHeight, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getShellColor, getShowInfo, getWidth, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setHeight, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setShellColor, setShowInfo, setVisible, setWidth, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final int FACTORY_ARRIVE
public static final int WAREHOUSE_ARRIVE
| Constructor Detail |
|---|
public Truck(ModelDisplay modelDisplayer,
Simulation thisSim)
modelDisplayer - thing that displays the modelthisSim - my simulation
public Truck(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
x - the starting x positiony - the starting y positionmodelDisplayer - the thing that displays the modelthisSim - my simulation| Method Detail |
|---|
public int newLoad()
public double tripTime()
public void init(Simulation thisSim)
init in class DEAgentthisSim - the simulationpublic void processEvent(int message)
processEvent in class DEAgentmessage - the type of event
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