Serialized Form
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Package com.hermetica.magician |
_choke
CriticalSection _choke
- Critical section
_context
GLContext _context
- The OpenGL context associated with this component
_flushOnRepaint
boolean _flushOnRepaint
- Specifies whether or not flushing after listener display() methods
has been called
_id
int _id
- Private id for each GLComponent
_isInitialized
boolean _isInitialized
- Tracks whether or not the component is initialized
_isRunning
boolean _isRunning
- Tracks whether or not the component is ``running''
_isSuspended
boolean _isSuspended
- Tracks whether or not the component is suspended
_listener
GLEventListener _listener
- The GLEventListener chain registered with this GLComponent
_readBuffer
int _readBuffer
- The OpenGL framebuffer from which image production goes through
_sleepDuration
int _sleepDuration
- The duration the running thread will sleep for
_thread
java.lang.Thread _thread
- Internal driving thread
_traceStatus
boolean _traceStatus
- Warning level that the GLComponent is running at
consumers
java.util.Vector consumers
- List of ImageConsumers that are interested in the output of
the GLComponent's ImageProducer.
coregl_
CoreGL coregl_
drawingSurfaceInfo
java.lang.Object drawingSurfaceInfo
- The sun.awt.windows.WDrawingSurfaceInfo object associated
with this class. This field is only used in Win32 JDK-1.1 builds
gl_
GL gl_
- Private OpenGL pipelines used in the ImageProducer interface
pData
int pData
- Pointer to the native window handle
reshaped
boolean reshaped
sharedComponent
GLDrawable sharedComponent
- The ``parent'' component whose display list arena this component
will share
tracegl_
TraceGL tracegl_
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Package com.hermetica.magician.fonts |
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Package com.hermetica.util3d |
frames
int frames
- Counter of how many frames have passed
framesPerSecond
float framesPerSecond
- The frame rate
highWatermark
float highWatermark
- The high watermark frame rate
lowWatermark
float lowWatermark
- The low watermark frame rate
mt
MicroTimer mt
- MicroTimer to time microsecond elapses of methods
oStream
java.io.PrintStream oStream
- Output stream. If not null, write to it. Else update the gui
sampleIndex
int sampleIndex
- The current sample number
samples
float[] samples
- The array containing the sampled frame rates
summaryOnly
boolean summaryOnly
- Should we print each frame rate or just averages?
updateSamples
long[] updateSamples
- The array containing update times per sample
textureData
int[] textureData
- The raw texture image data
textureHeight
int textureHeight
- The height of the image
textureImage
java.awt.Image textureImage
- The Java AWT image we're creating from the raw data
textureWidth
int textureWidth
- The width of the image