Biography

I’m a second year Ph.D student in Computer Science at Georgia Tech,advised by Prof. Greg Turk. I received my B.S. in Computer Science from Georgia Tech. My research interests are physical simulation, character animation, and deep reinforcement learning.

Recently, I’m studying how to train control policies that can drive tools to manipulate deformable bodies.

Interests
  • Computer Graphics
  • Deep Reinforcement Learning
  • Physically Based Animation
Education
  • B.S in Computer Science, 2018

    Georgia Institute of Technology

Projects

Swimming Locomotion Control

Swimming Locomotion Control

In this project, we investigated several optimization methods to find controlers that can drive simulated creatures to swim

Flocking

Flocking

A 3D flocking simulator with implementation of wandering, alignment, separation, and cohesion forces.

Tree Generation

Tree Generation

A tree generator that can procedrually generate a variety of trees with user specified growth tendency.

Tinkertoy

Tinkertoy

A 2D particle constraint dynamic system with distance, circle, and sine constraints.