Push buttons in Render


Switch to picking mode

Switch to viewing mode

Bring up the help screen for the current viewer

Return camera to home position

Save the camera position as the home state

Move the camera to view all of the geometry currently in Render

Move the camera to seek the next selected geometry, centre it in viewing area

Switch between perspective and orthographic cameras (Examiner viewer only)


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Copyright The Numerical Algorithms Group Ltd. Oxford, UK. 1996