NAME
cxGeoABGRAdd
- add packed color(s) to the current geometry object
C SPECIFICATION
#include <cx/Geometry.h>
enum cxGeoBindingLevel
{
CX_GEO_PER_DEFAULT,
CX_GEO_PER_OBJECT,
CX_GEO_PER_PART,
CX_GEO_PER_FACE,
CX_GEO_PER_FACE_INDEXED,
CX_GEO_PER_VERTEX,
CX_GEO_PER_VERTEX_INDEXED
};
void cxGeoABGRAdd(int n, unsigned long *abgr, cxGeoBindingLevel per)
FORTRAN SPECIFICATION
integer CX_GEO_PER_DEFAULT
integer CX_GEO_PER_OBJECT
integer CX_GEO_PER_PART
integer CX_GEO_PER_FACE
integer CX_GEO_PER_FACE_INDEXED
integer CX_GEO_PER_VERTEX
integer CX_GEO_PER_VERTEX_INDEXED
parameter (CX_GEO_PER_DEFAULT = 0)
parameter (CX_GEO_PER_OBJECT = 1)
parameter (CX_GEO_PER_PART = 2)
parameter (CX_GEO_PER_FACE = 3)
parameter (CX_GEO_PER_FACE_INDEXED = 4)
parameter (CX_GEO_PER_VERTEX = 5)
parameter (CX_GEO_PER_VERTEX_INDEXED = 6)
subroutine cxGeoABGRAdd(n,abgr,per)
integer n
integer abgr(n)
integer per
PARAMETERS
-
n
-
The number of ABGR packed colors passed in.
-
abgr
-
An array of ABGR colors, four byte values passed in a 32-bit word for each
color.
-
per
-
A flag indicating how colors are to be applied.
DESCRIPTION
This function adds colors to the current point set. The colors are specified
in four bytes passed in a 32-bit word. This way of passing colors is more
compact than using cxGeoColorAdd(3), taking less memory to store and
less time to transcribe. ABGR stands for alpha (opacity), blue, green, and
red respectively. The colors are mapped from 0 (full off) to 255 (full on).
Colors may be applied in different ways, depending on the setting of the
per flag:
-
CX_GEO_PER_OBJECT
-
a single attribute is used over the entire
object
-
CX_GEO_PER_FACE
-
a different attribute is applied on each
face (valid for polygons, triangles, and
grids)
-
CX_GEO_PER_VERTEX
-
a different attribute is applied per vertex
(valid for points, lines, polygons, triangles,
and grids)
-
CX_GEO_PER_VERTEX_INDEXED
-
a different attribute is applied on each
reference to a vertex (valid for lines,
polygons, and triangles)
SEE ALSO
cxGeoColorAdd(3E)
KNOWN PROBLEMS
Using this function applies both a color and a transparency to an object. In
many cases, the alpha values will all be 255 (completely opaque). However,
Open Inventor does not know that all alpha values are 255, and will treat this
as a potentially transparent object. This may cause some inefficiencies in
rendering.
Last modified: Mon Nov 18 13:48:39 GMT 1996
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© The Numerical Algorithms Group Ltd, Oxford UK. 1996