Function
Returns the number of terms and the terms of a Mesh Array.
Syntax
#include <dx/dx.h>
MeshArray DXGetMeshArrayInfo(MeshArray a, int *n, Array *terms)
Functional Details
If n is not NULL, the routine returns (in *n) the number of terms in the product a. If terms is not NULL, it returns (in *terms) the terms of the product.
Mesh Arrays are generally used to specify "connections" components as combinations of lower-dimensional Arrays. In their simplest, form Mesh Arrays are used to combine k Path Arrays into a regular k-dimensional grid, such as regular grids of cubes or quadrilaterals. In order to make this common case simple to use, an alternative, DXQueryGridConnections is provided to give quick access to the dimensionality and counts of regular grids.
Array Handles offer a simple mechanism for accessing the individual elements of a Mesh Array without expansion.
Return Value
Returns a or returns NULL and sets an error code.
See Also
DXCreateArrayHandle, DXGetMeshOffsets, DXMakeGridConnections, DXMakeGridConnectionsV, DXNewMeshArray, DXNewMeshArrayV, DXQueryGridConnections, DXSetMeshOffsets
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